All it takes is for your connection to lose a handful of packets and bam, socket closed. Read up on socket closures a bit before behaving as if it must be their fault and crying for reimbursements. I'm not sure where ppl seem to get the idea that if a socket closure is their own fault that it must be because their entire internet is down. Also in my profession I'm certified PC & Network technician the minimum I can do is to verify my internet connection is still working. Seriously, In other online games you get DC'd nothing happens you don't lose anything in EVE you lose your ship and may lose your pod, Following the mantra don't fly what you can't lose is all cool and dandy but for god sake it takes time to properly get the items needed and building the ship then slow boating to whatever station your are camped at. And if I won't get reimbursed I'll have to consider that EVE is way more dangerous to play then I thought and I'm going to get myself from now own stable cap perma tank ships so in case of socket closed it will not get pop'd. I hate ask it but out of curiosity, are you on wifi? No, I'm on my main PC using CAT6 Ethernet cable directly connected to my router. Stabilize your connection or just chalk it up to bad luck. Eve by nature is sensitive to minor interruptions. Other games can continue on just fine, web browsers will continue just fine, the connection will never close. A GM must investigate each case and refunds are given on a case-by-case basis. No guarantee of replacement is given or implied through the policies outlined here.Only assets lost when already in possession of the player are eligible for reimbursement. Potential or theoretical gain is not eligible for reimbursement.Any losses of any kind resulting from a large-scale player engagement are not covered by this reimbursement policy.Losses caused by lag or non-server related disconnection will not be reimbursed.computer, internet connection, etc.) or any system owned by a third party are not eligible for reimbursement. Any losses attributable to problems with a player's system (i.e.Any losses attributable to errors in the EVE client may not be eligible for reimbursement.Reimbursement will only be granted if a loss is attributable to a bug or server error.Reimbursement for corporate-owned items should be requested by the CEO or a Director. Note that items in a corporate hangar or other corporate-owned entity are considered to be owned by the corporation and not a player. ![]() Reimbursement can only be requested by the in-game owner of the items lost.After that time we will not provide reimbursement. All reimbursement requests must be sent within a week (7 days) from when the loss occurred.would it disconnect and show a socket error?. * what resources does the client load after you press the character selection? what requests does it make? what would happen if loading a resource non-fatally set it into a wait loop. I'll let it stew for a while until I can isolate the PC out. This prob won't go away as more and more networks implement stringent QoS shaping. Proving the the former is almost impossible/very difficult unless CCP cooperates by giving its customers a proper tool to test against its server. It's pointing to some sort of traffic shaping or possible underlying CCP network client code or some other code issues* that fails under specific conditions. As I'd mention before, port 3724 worked flawlessly. It tells you the congestion state and route it took. you could use pingplotter wich is easier to manage and see issues on long runs Pingplotter is a high level tool. Thx, exactly what ithought it would look like, sorry if i missed this, but did you check your path to the eve server, and if at some point, one hop is having massive packet loss? (could be interesting to do while playing eve and look right after you encounter the issue).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |